Gardena Product Design

Garden tech you control from a deck chair

The brief

Gardena's Bluetooth products have no buttons and no screens — the app is the interface. As UX Lead I drove the revamp: easy to use, understandable, the quickest configuration on the market. Shipped 24 February 2021; 4.3/5 on the App Store today.

Client
Gardena — Husqvarna Group
Role
UX Lead
Shipped
iOS & Android, 24 Feb 2021
Capabilities
User research
UX & UI design
HMI interaction design
IoT product design

The problem

The app is the product's only interface

Robotic mowers, water controls, sensors — a growing Bluetooth family with no physical HMI at all. Every configuration step, every schedule, every status light lives in the app; if it confuses, the hardware itself feels broken. The first-generation companion app, EasyConfig, was confusing enough to hurt — my job was the revamp.

“We believe that a Bluetooth-enabled digital solution will ease the configuration process and enable intuitive operation for a product line with no interface of its own — making gardening easier, and freeing more time to spend in the garden.”
The hypothesisGardena Bluetooth App revamp

My role

UX Lead across the seam of hardware and software

Ecosystem map with the passionate gardener at the center
The user's world — one gardener, one app, a connected garden

Decisions & trade-offs

Three calls that shaped the app

Configuration speed as THE objective

One measurable goal ruled the design: "quickest on the market in the configuration process." Every flow was judged against time-to-configured, not feature richness.

Trade-off — fewer options up front, faster gardens

White-label by architecture, not afterthought

One design system shipped as three brands — Gardena, Flymo, McCulloch — re-skinning colors and product renders while flows and components stay identical. Even the mower's HMI spec carries two brands' button naming side by side.

Trade-off — stricter system discipline, triple the reach

Ship, then test again

Two research rounds bracketed the launch: prototype testing with twelve gardeners before, in-person validation of the live app after — every finding tagged Valuable / Usable / Desirable and turned into the next design agenda.

Trade-off — continuous design budget, compounding quality

Outcome

From hypothesis to the App Store

The app launched natively on iOS and Android on 24 February 2021. In validation testing, every user created an account and logged in within one minute. It's live today, holding a 4.3/5 rating on the App Store across the family, from Sileno robotic mowers to water controllers.

Gardena Bluetooth App product dashboard on iPhone
Product dashboard — shipped UI
Gardena Bluetooth App dashboard on iPad
Tablet experience
App Store listing concept — six designed screenshot panels
The store presence, designed panel by panel — control, schedules, configuration

What I learned

When the app is the HMI, UX is product quality

On screenless hardware there is no "the app could be better but the product is great" — the app experience is the product experience. Designing at that seam taught me to treat configuration time as a hardware spec, and a white-label design system as the only way a small team serves a growing family of products across three brands.

Protected deep dive

The full story is behind a password

Client-confidential work — the research, iterations and outcomes are shared with reviewers on request.

Chapter 01

Foundations

A hypothesis, three user goals, and a ladder to measure them on.

01 The platform — one app for a screenless product family Text
02 User goals, made measurable — Valuable · Usable · Desirable Text
03 User Readiness Levels — the tracking framework, level by level Text

Chapter 02

Prototype research

Twelve gardeners and an interactive prototype, seven months before launch.

04 Method & objectives — task-led remote tests, measures per goal Text
05 Findings — incl. a participant who had never used a smartphone Text
06 Three conclusions — familiarity · animations over text · naming Text

Chapter 03

The machine’s interface

Five buttons, a handful of LEDs — the HMI designed as part of the same system.

07 P005 HMI state machine — power, PIN by button sequence, schedules, errors Img
08 Findings at the seam — where hardware and app disagreed Text

Chapter 04

Ship & validate

Launch was a checkpoint — the shipped app went straight back into research.

09 Launch — 24 Feb 2021, native iOS & Android Text
10 In-person validation — June 2021 — rated, timed, completed Text
11 From insights to system — three brands, legal IA, UX copy per release Text
12 FOTA journey — firmware updates as a designed flow Img
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